This page is showcasing projects that I have enjoyed implementing. Furthermore it is explaining key concepts of Computer Science. The descriptions are covering technical and pedagogical aspects.
Here is a reaction timer built with the Picoboard and programmed with Scratch.
A three hour workshop builidng a robots to compete in a small challenge.
Based on the design of a motor controlled barrier with a traffic light you control the model with Scratch X.
Computational concepts of sequence, data, loop and conditionals
The videos for the Alice 3 Hour of Code activity